Big games often come with a terrible price of numerous loading screens with long load times. This is a reasonable price, as the more detailed the world, the more work the game has to do to present all of that to you.
With that in mind, many people are likely expecting such problems to arise with Resident Evil Village.
This is, thankfully, not the case. According to game director Morimasa Sato, no release of the game will see the player waiting for load times.
For the PS5 and Xbox Series X, there’s no loading at all, as the area is completely connected. On the PS4 and Xbox One, the game is loading at certain points, but it’s always done in a way the player won’t notice, so you’ll be able to enjoy a seamless experience – like Resident Evil 7 was – on those platforms, too.Morimasa Sato
This is nice to hear, as Resident Evil Village looks to be the biggest (and most taxing) Resident Evil game to date. Loading times would likely bog down that experience, as the interconnectivity of the world has been a big selling point.
Moving about the world will be part of the experience, with the village and its surroundings feeling like a real place.
We’ll be able to roam the lands of Resident Evil Village when it launches in a few days on May 7th.