The much-beloved Mercenaries mode has been missing since Resident Evil 6. The Revelations series of games instead introduced Raid Mode, a similar, arcade-like experience, but one that instead focused on a straight shot through a level.
For Resident Evil Village, though, the original Mercenaries mode returns, with a few twists on the original formula.
Morimasa Sato introduced the mode during the Resident Evil Village April Showcase, and teased that players will find plenty of the original greatness within. However, so as not to retread old ground, Mercenaries will also bring with it a few new concepts.
First amongst these is that, between combat areas, players will be able to shop at the Duke’s Emporium. This means that, rather than being stuck within a particular character’s loadout, players will be able to improve the guns they prefer the most, lending to a more fine-tuned experience, one that players will be able to push in their favor.
With this announcement, though, also comes the stealthy reveal that players will no longer be stuck within a single map for each round. Perhaps this mechanic will come with a bit of the Raid Mode DNA, with players going through a course rather than circling a map many times.
Regardless, this is only a tiny wrinkle in the formula. However, a bigger wrinkle is the implications that come with the Resident Evil Village framework: will there be other characters to play?
With the introduction of character stats (something quietly present in Resident Evil 7), perhaps other characters will have a mixture of different strengths and weaknesses. For instance, perhaps you can play as Chris, who would likely be stronger, but perhaps slower.
It’s also possible that there won’t be other characters at all, and that instead, the Duke will have character upgrades as you progress. Either possibility is viable, as the first person perspective means that, should we be able to pick other characters, we’ll hardly know it.
Either way, the return of the classic, fan-favorite mode will ensure that Resident Evil Village will have a bit more replayability that its predecessor, and we’ll be able to dive into it come May 7th.