Launch-day problems often mar our experiences. Developers often have to perform a balancing act, deciding between launching a game in an honestly incomplete state or delaying it. This is even harsher of a choice when it comes to add-ons.
One such problem has clearly been looming over Capcom’s head: was Resident Evil RE:VERSE going to be truly ready to go by the time May 7th came around? It would seem that the answer was no, as the multiplayer title will be coming a bit later this year than planned.
Originally bundled with Resident Evil Village, RE:VERSE is a competitive multiplayer title and a point of contention among fans. Some see it as a superfluous waste of developer time. Others think it’ll be a fun little time-sink for a bit. Some fans even think it’ll be worth putting hours into on its own merits.
However, it seems Capcom thinks it needs a little more time in the oven. In order to get it right, they intend to launch it at some point this summer. Those who get Resident Evil Village will still have access to it.
But there’s a catch.
Those who buy Resident Evil Village will have access to it if they buy the title within its first week.
To those already riding the hype train all the way to the station, this won’t be much of a concern. To those who might be a little less sure, however, this could mean they’ll be locked out of the title unless they fulfill Resident Evil RE:VERSE‘s own price tag.
Thankfully, Resident Evil Village will be coming with quite a bit of content. Besides the campaign, The Mercenaries is making a return, which oftentimes sees players sinking days into a title, vying for higher scores.
Either way, it’s a bit of a shame that those excited for Resident Evil RE:VERSE will have to wait a bit longer to dive into it. At the very least, they’ll be able to kill some time in Resident Evil Village when it launches on May 7th.