Yes, we have heard the same joke a thousand times: Resident Evil 4 for the toaster, for the fridge, and for literally anything at all.
While there’s certainly a fair point being made at the core of this jest, the fundamental point is that the game is getting ported to everything that can play it, with little to no changes to show for it.
That’s about to change, when Resident Evil 4 VR releases for the Oculus Quest 2.
Rather than going through the strange, ambiguously-Spanish village riding on Leon’s back, you’ll now be experiencing it through his eyes for the first time. From what we can gather, the entire story of Resident Evil 4 will serve as a VR playground.
This is not a simple switch to first-person, though some may disparage it as a further break from the original formula. After all, Resident Evil has consistently dabbled in first-person interactivity, even before Resident Evil 7 set it as the new standard. Umbrella Chronicles and Darkside Chronicles come to mind.
Plus, Capcom has experience in the world of virtual reality now. Resident Evil 7 was one of the first games touted as compatible with PlayStation VR, an experience that many found to be a whole lot more terrifying. Many were even hoping that this feature would come through for Resident Evil Village, though the word’s still out on that.
For this project, Capcom joined forces with Oculus and Armature, who previously worked on ports like the Bayonetta/Vanquish remasters. These are capable hands, something that no doubt was important to Capcom when handing off their most darling of titles.
While we still don’t know all of the ins and outs of the title, Resident Evil 4 VR will likely be a worthwhile new twist on one of the most beloved entries in the franchise.